START // GAME AUDIO // FILM AUDIO // CV // CONTACT // SOUND CLIPS & VIDEOS
As a game audio designer I have been working on environment/ambience, cutscenes and cinematic events, combat, foley, voice over design and voice acting. Besides the creative sound production, I have also been in charge of mixing games and enginering voice recording.
Implementation, visual scripting and related technical tasks have also been a part of my tasks.
My main platform has been the Bitsquid Engine / Stingaray and middleware software wwise. I have also worked with Frostbite.
In the SOUND CLIPS & VIDEOS section you will find more sound clips or sound themes put together.